Deploy troops from the deck โ they march to the CLASH and auto-fight. Spend Supply (regenerates; upgrade the Supply Depot to grow it).
The FRONT LINE (top bar) is the game. Its seam surges toward the enemy when you win the clash. You can only damage a throne once you drive the line onto it โ breach and hold, not a lucky poke.
Overextension: troops shoved deep past the line take extra damage (thin supply). Comeback: when the line is on your throne, your troops get cheaper & faster โ the fight stays alive.
Three factions, each plays differently: Iron Legion (wall & fortify), Bloodhorde (rush & bleed), Sky Ascendancy (flyers & artillery). RPS: Iron > Blood > Sky > Iron. Pick your counter on the map.
War Banner fills as you win the clash. Rally = defensive hold; Charge = big push, but if it fails to advance the line it backfires into a Morale Break. Timing matters.
Supply Convoy walks from your throne to the front โ get it there for a war-buff, lose it and get starved.
Conquer territories to earn Warlord favor. Spend it in the War Room to level troops, unlock factions, and buy faction tech.
Choose your faction & up to 6 troops.
Unlock factions, level troops, and buy faction tech. Higher troop levels grant power; tech reshapes how a faction fights.